Class BasicDoor
Represents a basic interactable door.
public class BasicDoor : Door, IWrapper<DoorVariant>, IWorldSpace, IPosition, IRotation
- Inheritance
-
BasicDoor
- Implements
-
IWrapper<DoorVariant>
- Derived
- Inherited Members
- Extension Methods
Constructors
BasicDoor(BasicDoor, List<Room>)
Initializes a new instance of the BasicDoor class.
public BasicDoor(BasicDoor door, List<Room> room)
Parameters
doorBasicDoorThe base Interactables.Interobjects.BasicDoor for this door.
roomList<Room>The Room's for this door.
Properties
Base
Gets the base Interactables.Interobjects.BasicDoor.
public BasicDoor Base { get; }
Property Value
- BasicDoor
Cooldown
Gets or sets the total cooldown before door can be triggered again.
public float Cooldown { get; set; }
Property Value
RemainingCooldown
Gets or sets the remaining cooldown before door can be triggered again.
public float RemainingCooldown { get; set; }
Property Value
Scp106Colliders
Gets the list with all Ignored's colliders for PlayerRoles.RoleTypeId.Scp106 or Ghostly.
public IEnumerable<Collider> Scp106Colliders { get; }
Property Value
- IEnumerable<Collider>