Class ReloadingWeaponEventArgs
Contains all information before a player's weapon is reloaded.
public class ReloadingWeaponEventArgs : IFirearmEvent, IItemEvent, IPlayerEvent, IDeniableEvent, IExiledEvent
- Inheritance
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ReloadingWeaponEventArgs
- Implements
- Inherited Members
- Extension Methods
Constructors
ReloadingWeaponEventArgs(Firearm, bool)
Initializes a new instance of the ReloadingWeaponEventArgs class.
public ReloadingWeaponEventArgs(Firearm firearm, bool isAllowed)
Parameters
firearmFirearmThe firearm being reloaded.
isAllowedboolA value indicating whether the weapon can be reloaded.
Properties
Firearm
Gets the Firearm being reloaded.
public Firearm Firearm { get; }
Property Value
IsAllowed
Gets or sets a value indicating whether the weapon can be reloaded.
public bool IsAllowed { get; set; }
Property Value
Item
Gets the Item triggering the event.
public Item Item { get; }
Property Value
Player
Gets the player who's reloading the weapon.
public Player Player { get; }