Namespace Exiled.Events.Patches.Events.Player
Classes
- ReceivingGunSound
Patches AudioModule.ServerSendToNearbyPlayers to add ReceivingGunSound event.
- Scp1576TransmissionEnded
Patches InventorySystem.Items.Usables.Scp1576.Scp1576Item.ServerStopTransmitting() to add Scp1576TransmissionEnded event.
- SendingGunSound
Patches AudioModule.ServerSendToNearbyPlayers to add SendingGunSound event.
- UsedItemByHolstering
Patches InventorySystem.Items.Usables.Consumable.OnHolstered(). Adds an alternative trigger of the UsedItem event.