Class Reload
The reload command.
[CommandHandler(typeof(RemoteAdminCommandHandler))]
[CommandHandler(typeof(GameConsoleCommandHandler))]
public class Reload : ParentCommand, ICommandHandler, ICommand
- Inheritance
-
CommandHandlerParentCommandReload
- Implements
-
ICommandHandlerICommand
- Inherited Members
-
CommandHandler.CommandsCommandHandler.CommandAliasesCommandHandler.RegisterCommand(ICommand)CommandHandler.UnregisterCommand(ICommand)CommandHandler.ClearCommands()CommandHandler.AllCommands
- Extension Methods
Properties
Aliases
public override string[] Aliases { get; }
Property Value
- string[]
Command
public override string Command { get; }
Property Value
Description
public override string Description { get; }
Property Value
Methods
ExecuteParent(ArraySegment<string>, ICommandSender, out string)
protected override bool ExecuteParent(ArraySegment<string> arguments, ICommandSender sender, out string response)
Parameters
argumentsArraySegment<string>senderICommandSenderresponsestring
Returns
LoadGeneratedCommands()
public override void LoadGeneratedCommands()